tag:blogger.com,1999:blog-3682116830025019842024-02-23T05:02:31.969+08:00GameRevGame reviews,previews, trick and tips Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.comBlogger70125tag:blogger.com,1999:blog-368211683002501984.post-82353131462403532122014-05-17T20:04:00.002+08:002014-05-17T21:29:22.827+08:00Official Nintendo - June 2014 (TRUE PDF)<div dir="ltr" style="text-align: left;" trbidi="on">
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<b><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Official Nintendo - June 2014</span></b></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><b></b><span class="selection_index" id="selection_index5"></span>English | 116 pages | True PDF | 52.00 Mb</span></div>
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<b><a href="https://www.oboom.com/4QMNEJUZ/Official%20Nintendo%20-%20June%202014%20.pdf" style="background-color: black;">OBOOM </a></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://ul.to/yp99bo84" style="background-color: black;">UPLOADED</a></span></b></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-56784757451030094812014-05-13T21:35:00.000+08:002014-05-13T21:35:35.118+08:00Maia v0.42 Cracked<div dir="ltr" style="text-align: left;" trbidi="on">
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="background-color: white; color: #333333; line-height: 19.5px;"> </span><span style="background-color: black; color: white;"><span style="line-height: 19.5px;">Twelve light years from earth, the planet 3452C[Maia] circles Tau Ceti. Its atmosphere is toxic, its surface is ravaged by solar flares and meteor blasts and its unstable crust is constantly shifted by earthquakes. Nevertheless, it is </span><em style="line-height: 19.5px; margin: 0px; padding: 0px;">habitable</em><span style="line-height: 19.5px;"> and your task is to gain a foothold on this strange alien world, building facilities where your colonists can live and work, as well as researching the secrets that this planet holds. Taking inspiration from games as diverse as Dungeon Keeper, Theme Hospital and The Sims, Maia also draws from 1970s sci fi aesthetic and features a healthy dose of dry, dark humour. It’s a mix of strategy, management, construction and terrible deaths on a distant world. Not everyone is up to the task of off-world colony command. Are you?</span></span></span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGXdmWPYVwuk277_kfYwXm7Iv4_mLcXwn1bt-ZAfED7NiwNAS4l6P-6iddRYFg6z0KTE8HvSO1V71LJRkYZOGRXFmBcsrnndolGyJBdglE14H4IPH957KEoc5nt1jyPkMknY1KlQ-twxQ/s1600/ss_e3d5ede27de2d68b9cff563798835b56b554655a.600x338.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGXdmWPYVwuk277_kfYwXm7Iv4_mLcXwn1bt-ZAfED7NiwNAS4l6P-6iddRYFg6z0KTE8HvSO1V71LJRkYZOGRXFmBcsrnndolGyJBdglE14H4IPH957KEoc5nt1jyPkMknY1KlQ-twxQ/s1600/ss_e3d5ede27de2d68b9cff563798835b56b554655a.600x338.jpg" /></a></div>
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<strong style="margin: 0px; padding: 0px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Features</span></strong></div>
<ul style="line-height: 22.100000381469727px; margin: 10px 0px 10px 30px; padding: 0px 0px 0px 10px;">
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">A custom-made game engine with stunning graphics and visual effects.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Advanced colonist AI that models behaviour, needs and even mental health.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">An enormous procedurally-generated world, up to 2km x 2km with multiple levels.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">An atmospheric and adaptive soundtrack that responds to in-game events.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Detailed simulation of base temperature and atmosphere.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Meteor strikes, seismic activity and solar flares, among many, many other dangers.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Genetically engineered super chickens.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Hard science fiction research based on real future tech.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Occasionally reliable 1970s-style technology.</span></li>
</ul>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Developer</strong>: Simon Roth<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Genre</strong>: Early Access, Indie, Simulation, Strategy</span></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Release name</strong>: Maia.v0.42.Cracked-3DM<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Size</strong>: 244.7<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Links</strong>: <a href="http://maiagame.com/" style="margin: 0px; padding: 0px; text-decoration: none;">Homepage</a> </span></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Download</strong>:<a href="https://www.oboom.com/ZIT2ARZ6/Maia.rar"> <strong style="margin: 0px; padding: 0px;">OBOOM.com</strong></a> – <a href="http://ul.to/hpsn1yca" style="margin: 0px; padding: 0px; text-decoration: none;"><b>UPLOADED.net</b></a></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-31500649927217708262014-05-12T23:35:00.000+08:002014-05-12T23:35:07.684+08:00SUPREME RULER 1936<div dir="ltr" style="text-align: left;" trbidi="on">
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<span style="background-color: black; line-height: 19.5px; text-align: start;"><span style="color: white; font-family: Arial, Helvetica, sans-serif;">Supreme Ruler 1936 is Real Time Geo-Political/Military Strategy Game for PC (and soon Mac). Take control of a nation in the World War II era and guide it through a significant Military Campaign, or attempt one of many Set-Piece Historical Scenarios. Players can also customize their play experience with the Sandbox Mode and play as any Nation with their own preferred Victory Condition.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjY_IZwB2RXg8_VNVDeTuwCzzMRjWf5NP4pIhyFWDIdGI4mi1KRB1nS6KQl6ys1qb-JgD6MELeFAWUXJt4mleBmJbczQiSEh3YICW-2AZ79HPtPoRCqEVXZVAPlF8XzIBgDw5X7USnf5ME/s1600/N8xE.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjY_IZwB2RXg8_VNVDeTuwCzzMRjWf5NP4pIhyFWDIdGI4mi1KRB1nS6KQl6ys1qb-JgD6MELeFAWUXJt4mleBmJbczQiSEh3YICW-2AZ79HPtPoRCqEVXZVAPlF8XzIBgDw5X7USnf5ME/s1600/N8xE.jpg" height="400" width="290" /></a></div>
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<strong style="margin: 0px; padding: 0px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Features:</span></strong></div>
<ul style="line-height: 22.100000381469727px; margin: 10px 0px 10px 30px; padding: 0px 0px 0px 10px;">
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Play Multiple Campaigns from either the Axis or Allied perspective.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Take Control of any Nation in Sandbox Mode and impact the outcome of the era.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Challenge yourself with Historical Scenarios for a faster-paced gameplay experience.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">The butterfly effect… Influence the timeline and outcome of thousands of historical events.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Use Diplomacy, Trade, Espionage, and Intimidation to influence the policies of other nations.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Research new Technologies to give your nation a significant military advantage.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Modernize your economy to support whatever social and military policies you choose.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Sophisticated Real-Time Strategic and Tactical Control of your Military Forces.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Detailed historically-accurate armies down to the Battalion level.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Choose your level of control. Make all decisions or use your Cabinet Ministers to help.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Battle the elements! Fully integrated weather model influences battlefield outcomes.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Significant graphic improvements to 3D terrain and Graphic User Interface</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Up to 16 players in Multiplayer over local network or Internet</span></li>
</ul>
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<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Genre</strong>: Indie, Simulation, Strategy<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Developer</strong>: BattleGoat Studios<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Publisher</strong>: BattleGoat Studios</span></div>
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<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Release Name:</strong> SUPREME.RULER.1936-POSTMORTEM<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Size:</strong> 750.62 MB<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Links:</strong> <a href="http://www.battlegoat.com/supreme_1936.php" style="margin: 0px; padding: 0px; text-decoration: none;">Homepage</a></span></div>
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<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Download:</strong> <strong style="margin: 0px; padding: 0px;"><a href="https://www.oboom.com/94DTGQBM" style="margin: 0px; padding: 0px; text-decoration: none;">Oboom.com</a></strong> – <b style="margin: 0px; padding: 0px; text-decoration: none;"><a href="http://ul.to/5v5nynn8" style="margin: 0px; padding: 0px; text-decoration: none;">Uploaded.net</a></b></span></div>
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<span style="background-color: black; line-height: 22.100000381469727px;"><span style="color: #f3f3f3; font-family: Arial, Helvetica, sans-serif; font-size: xx-small;"><i>Feel free to post your SUPREME RULER 1936-POSTMORTEM torrent, subtitles, samples, free download, quality, NFO, rapidshare, depositfiles, uploaded.net, rapidgator, filefactory, netload, crack, serial, keygen, requirements or whatever-related comments her</i>e.</span></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-40913787377045549792014-05-04T23:35:00.001+08:002014-05-05T00:19:14.700+08:00Smash Hit v 1.1.0 Premium [Unlimited Balls]<div dir="ltr" style="text-align: left;" trbidi="on">
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><span style="text-align: start;">Take a surreal journey through an otherworldly dimension, move in harmony with sound and music and smash everything in your path! This experience requires focus, concentration, and timing to not only travel as far as you can, but also break the beautiful glass objects that stand in your way.</span><br style="text-align: start;" /><span class="selection_index" id="selection_index7" style="text-align: start;"></span><span style="text-align: start;">* Smash your way through a beautiful futuristic dimension, smashing obstacles and targets in your path and experiencing the best destruction physics on mobile devices.</span><br style="text-align: start;" /><br style="text-align: start;" /><span class="selection_index" id="selection_index8" style="text-align: start;"></span><span style="text-align: start;">* Musically synchronized gameplay: music and audio effects change to suit each stage, obstacles move to each new tune.</span><br style="text-align: start;" /><br style="text-align: start;" /><span class="selection_index" id="selection_index9" style="text-align: start;"></span><span style="text-align: start;">* Over 50 different rooms with 11 different graphic styles, and realistic glass-breaking mechanics in every stage.</span><br style="text-align: start;" /><br style="text-align: start;" /><span class="selection_index" id="selection_index10" style="text-align: start;"></span><span style="text-align: start;">Required Android O/S: 2.3+</span><br style="text-align: start;" /><br style="text-align: start;" /><span class="selection_index" id="selection_index11" style="text-align: start;"></span><span style="text-align: start;">More info: https://play.google.com/store/apps/details?id=com.mediocre.smashhit</span></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-56809624923766669812014-04-24T22:11:00.000+08:002014-04-24T22:20:07.797+08:00Total War ROME II Hannibal at the Gates<div dir="ltr" style="text-align: left;" trbidi="on">
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><b style="font-size: 11px;">Total War ROME II Hannibal at the Gates-CASL (PC-ENG-2014)</b><br style="font-size: 11px;" /><span class="selection_index" id="selection_index5" style="font-size: 11px;"></span><span style="font-size: 11px;">English | PC | 2014 | 23.35 GB</span><br style="font-size: 11px;" /><i style="font-size: 11px;"><span class="selection_index" id="selection_index6"></span>Genre: Strategy</i></span></div>
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<span style="background-color: black; color: white;"><span style="font-family: tahoma; font-size: 11px;">Dropping you into the Western Mediterranean at the outbreak of the 2nd Punic War, Hannibal at the Gates features a new campaign map focused on the period that brought the ancient-world superpowers of Rome and Carthage to all-out war.</span><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index8" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">One of the most famous in history, the conflict demonstrated the tactical genius of great rival generals Scipio and Hannibal. Can you recreate their remarkable strategies, or can you do better? How will you change history?</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index9" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">You enter the war as Carthage or Rome, command the noble Hellenic city-state of Syracuse, or, for the first time in ROME II, play an Iberian faction as the Arevaci or the Lusitani.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><b style="font-family: tahoma; font-size: 11px;"><span class="selection_index" id="selection_index10"></span>FEATURES</b><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><b style="font-family: tahoma; font-size: 11px;"><span class="selection_index" id="selection_index11"></span>New Campaign Map:</b><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index12" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">A more detailed representation of the western Mediterranean than the ROME II map, with players able to expand across 19 provinces dotted with resources and settlements. The major powers of the time, Rome and Carthage, begin at loggerheads but with a number of key regions and client states under their control. Syracuse, the Arevaci and the Lusitani all start with a single region, offering a significantly different and more formidable challenge than playing as one of the two great empires.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><b style="font-family: tahoma; font-size: 11px;"><span class="selection_index" id="selection_index13"></span>Diplomacy-focused Technology:</b><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index14" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Rome and Carthage both feature new civil tech-tree branches focused on diplomacy. Both sides begin with multiple allies and client states, and can undermine their opponents support by diplomatic means.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><b style="font-family: tahoma; font-size: 11px;"><span class="selection_index" id="selection_index15"></span>12 Turns per-year:</b><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index16" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Compact, focused Multiplayer Campaign:</span><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index17" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">For those generals seeking a more rapid Multiplayer Campaign game, Hannibal at the Gates tighter geographic scope makes co-op or competitive 2-player campaigns more focused and faster than a full Grand Campaign.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index18" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">New Historical Battles:</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index19" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">In addition to mighty Carthage and Rome, players can fight the 2nd Punic War as three new factions: the Arevaci, the Lusitani and Syracuse, each one featuring its own faction traits, characteristics, unique units and campaign start-position. If Hannibal at the Gates is owned, these factions are also playable in the ROME II Grand Campaign.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><b style="font-family: tahoma; font-size: 11px;"><span class="selection_index" id="selection_index20"></span>The Arevaci</b><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><b style="font-family: tahoma; font-size: 11px;"><span class="selection_index" id="selection_index21"></span>The Lusitani</b><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index22" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">The Lusitani lived in Iberia long before Carthage or Rome disturbed the region. They are, like their distant cousins the Suebi, not a single clan but a confederation of smaller tribes, working together for defensive and mutual gain Fierce and agile warriors, the Lusitani are well suited to guerrilla warfare. As Hannibal's Carthaginian army marches through lands previously controlled by Rome, there is opportunity for the Lusitani to expand beyond their bounds and claim back Iberia from its invaders. However, though there may be prudence in caution, even fraternisation with the enemy at first, eventually they must be expelled from the land!</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><b style="font-family: tahoma; font-size: 11px;"><span class="selection_index" id="selection_index23"></span>Syracuse</b><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><b style="font-family: tahoma; font-size: 11px;"><span class="selection_index" id="selection_index24"></span>New Units</b><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index25" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Alongside their regular unit rosters, the playable factions in Hannibal at the Gates get the following new units. If you own Hannibal at the Gates, these units will also be available in the ROME II Grand Campaign:</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index26" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Arevaci</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index27" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Painted bodies and unpleasant stenches instil fear in unlucky opponents, which is half the battle.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index28" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">A versatile cavalry strike force when commanded by a skilled general.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index29" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Lusitani</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index30" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Moving unseen to ambush their opponents, these stealthy guerrilla fighters are masters of their craft.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index31" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Skilled tribal spearmen whose reputation on the battlefield is fully deserved.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index32" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Syracuse</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index33" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">The cream of citizen hoplites to proudly defend their city from invasion.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index34" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">New Roman Auxiliary units:</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index35" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">These Iberians are more than able to serve Rome at the front of a battle line.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index36" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">These heavy cavalrymen add a touch of Iberian fire to otherwise conservative Roman ranks.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index37" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">New Iberian Mercenary units:</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index38" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Large, well-paid men with falcatas can settle a surprisingly large number of arguments.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index39" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">These mounted mercenaries are a fine force for close-quarters combat.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index40" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">New Italian Mercenary units:</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index41" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Conquered peoples can still produce the finest warriors.</span><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><br style="font-family: tahoma; font-size: 11px;" /><span class="selection_index" id="selection_index42" style="font-family: tahoma; font-size: 11px;"></span><span style="font-family: tahoma; font-size: 11px;">Noble horsemen from some of the finest pastures of the peninsula.</span></span><br />
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<span style="background-color: black;"><b><span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://www.secureupload.eu/f1ljmspl2n1c/Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part1.rar" style="color: #00659a; font-size: 11px; text-decoration: none;">Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part1.rar</a><br style="color: #757575; font-size: 11px;" /><a href="http://www.secureupload.eu/vrhq5q9ewltn/Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part2.rar" style="color: #00659a; font-size: 11px; text-decoration: none;"><span class="selection_index" id="selection_index90"></span>Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part2.rar</a><br style="color: #757575; font-size: 11px;" /><a href="http://www.secureupload.eu/c4xiro7s5bnm/Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part3.rar" style="color: #00659a; font-size: 11px; text-decoration: none;"><span class="selection_index" id="selection_index91"></span>Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part3.rar</a><br style="color: #757575; font-size: 11px;" /><a href="http://www.secureupload.eu/rd6oc27iswxl/Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part4.rar" style="color: #00659a; font-size: 11px; text-decoration: none;"><span class="selection_index" id="selection_index92"></span>Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part4.rar</a><br style="color: #757575; font-size: 11px;" /><a href="http://www.secureupload.eu/8wtq8iz5rj3l/Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part5.rar" style="color: #00659a; font-size: 11px; text-decoration: none;"><span class="selection_index" id="selection_index93"></span>Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part5.rar</a><br style="color: #757575; font-size: 11px;" /><a href="http://www.secureupload.eu/t3mu21xvo5d2/Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part6.rar" style="color: #00659a; font-size: 11px; text-decoration: none;"><span class="selection_index" id="selection_index94"></span>Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part6.rar</a><br style="color: #757575; font-size: 11px;" /><a href="http://www.secureupload.eu/vi2a6qdrcm27/Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part7.rar" style="color: #00659a; font-size: 11px; text-decoration: none;"><span class="selection_index" id="selection_index95"></span>Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part7.rar</a><br style="color: #757575; font-size: 11px;" /><a href="http://redirectlock.com/80073" style="color: #00659a; font-size: 11px; text-decoration: none;"><span class="selection_index" id="selection_index96"></span>Total_War_ROME_2_Hannibal_at_the_Gates-CASL.part8.rar</a></span></b></span></div>
Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-61961227869017944542014-04-19T23:45:00.000+08:002014-04-19T23:51:10.537+08:00Battlefield 3 [MULTI2] [ONLINE]<div dir="ltr" style="text-align: left;" trbidi="on">
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-87197162000485475622014-03-29T01:11:00.000+08:002014-03-29T01:11:39.702+08:00Insurgency Incl Update 5<div dir="ltr" style="text-align: left;" trbidi="on">
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<span style="background-color: black; font-size: x-small; line-height: 19.5px; text-align: start;"><span style="color: white; font-family: Arial, Helvetica, sans-serif;">Take to the streets for intense close quarters combat, where a team’s survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9Z5K4U_m1fqekx_sBmhQL42pYPYd0JAJuqWgoido-3-Ahk3GQcGcEvE2wF-JfahUtSx4co59e-MCY9SX4DFrtmGDiXl4u23KndtUtLeBWTItpbVPAPSjrYx1GvSZG0FRM3g9VCd6t1zQ/s1600/ZKey5Y9.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="background-color: black; color: white;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9Z5K4U_m1fqekx_sBmhQL42pYPYd0JAJuqWgoido-3-Ahk3GQcGcEvE2wF-JfahUtSx4co59e-MCY9SX4DFrtmGDiXl4u23KndtUtLeBWTItpbVPAPSjrYx1GvSZG0FRM3g9VCd6t1zQ/s1600/ZKey5Y9.jpg" /></span></a></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Developer</strong>: New World Interactive<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Publisher</strong>: New World Interactive<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Genre</strong>: Action,Strategy<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Release name</strong>: Insurgency.Incl.Update.5-REVOLT<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Size</strong>: 2.89GB<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Links</strong>: <a href="http://www.playinsurgency.com/" style="margin: 0px; padding: 0px; text-decoration: none;">Homepage</a> – <a href="http://paste2.org/I9zD9bfK" style="margin: 0px; padding: 0px; text-decoration: none;">NFO</a></span></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Download</strong>: <a href="https://www.oboom.com/#folder/5364N7L3" style="margin: 0px; padding: 0px; text-decoration: none;"><b>Oboom.com</b></a></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-33996241815705657892014-03-25T13:40:00.002+08:002014-03-25T13:46:16.938+08:00SimCity Cities Of Tomorrow Expansion Pack-RazorDOX <div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9BQDVX9Ef_Tww4q3Xbb5WURCRyvKzl3bu25vTQGpj2WU1550vjYkSDtCkPVLOaf6rpmzAbNccnc2q6Vg-efQBMb1YCXbQdmZwlYiK2_r5XAcOUjciOLTny2Zi5T_P0X9jAl_miuOLxgw/s1600/FkvwKcJ.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9BQDVX9Ef_Tww4q3Xbb5WURCRyvKzl3bu25vTQGpj2WU1550vjYkSDtCkPVLOaf6rpmzAbNccnc2q6Vg-efQBMb1YCXbQdmZwlYiK2_r5XAcOUjciOLTny2Zi5T_P0X9jAl_miuOLxgw/s1600/FkvwKcJ.jpg" height="448" width="640" /></a></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif; font-size: x-small; line-height: 19.5px; text-align: start;">The defining city simulation is back! Create the city you desire and make the choices that shape your city and power the Sims within it. Every decision, big or small, has real consequences. Invest in heavy industry and your economy will soar – but at the expense of your Sims’ health as pollution spreads. Implement green technology and improve your Sims’ lives while risking higher taxes and unemployment. Team up with your friends to solve global challenges: launch a space shuttle, reduce carbon emissions, or build magnificent wonders.</span></h3>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjav1egoSmLvp5gmey3Tc5mXfWgLUqGfKGHa0Lxq9D9PRYE59ruqUpoB3M7d55_iKHA2JJyl7zseqaJKAahP4-z7i3vuIheTVxASXi6LGu49YDsMvmxUzEW6ndt4lAblWJaPZPaJlIlwbc/s1600/GJ4Sjv5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjav1egoSmLvp5gmey3Tc5mXfWgLUqGfKGHa0Lxq9D9PRYE59ruqUpoB3M7d55_iKHA2JJyl7zseqaJKAahP4-z7i3vuIheTVxASXi6LGu49YDsMvmxUzEW6ndt4lAblWJaPZPaJlIlwbc/s1600/GJ4Sjv5.jpg" height="448" width="640" /></a><br />
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Features</strong>:</span></div>
<ul style="font-size: small; line-height: 22.100000381469727px; margin: 10px 0px 10px 30px; padding: 0px 0px 0px 10px;">
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Constructible Worlds – Creative and customizable world that offers unique gameplay benefits, all with a fun tactile interface.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Sims Matter – The Sims in your city speak to you directly and it’s up to you to respond to their needs. Will you listen and be the toast of the town? Or abuse your power for fame and fortune?</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Specialize in What You Love – Mold your city as a casino resort, manufacturing hub, educational enclave, and more, and then watch as a unique look and feel spread throughout your city.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Multiplayer – Build a region with friends for the first time! Collaborate or compete in regional and global challenges and make decisions that impact the greater SimCity World.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">GlassBox Engine – SimCity introduces GlassBox, the revolutionary simulation technology that gives you the power to impact individual Sims lives, manage city level simulation, and balance multiple city simulations at once</span></li>
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<a href="http://ul.to/ref/11340832" style="margin-left: 1em; margin-right: 1em;"><img alt="uploaded" src="http://uploaded.net/img/public/234x60.jpg" height="102" width="400" /></a></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;">Developer</strong><span style="font-size: x-small; line-height: 19.5px; text-align: start;">: Maxis</span></span></div>
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<strong style="font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Publisher</strong>: Electronic Arts</span></strong></div>
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<strong style="font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Genre</strong>: Action, Adventure, RPG</span></strong></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;"><strong style="margin: 0px; padding: 0px;">Release name</strong>: SimCity-Razor1911</strong></span></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;"><strong style="margin: 0px; padding: 0px;">Size</strong>: 3.01GB</strong></span></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Links</strong>: <a href="http://www.simcity.com/" style="margin: 0px; padding: 0px; text-decoration: none;">Homepage</a></span></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px; text-align: start;">Download</strong><span style="font-weight: normal; text-align: start;">: </span><a href="https://www.oboom.com/#folder/I7B991YV/SimCity-Razor1911" style="margin: 0px; padding: 0px; text-align: start; text-decoration: none;">Oboom.com</a><span style="font-weight: normal; text-align: start;"> , </span><a href="https://www.oboom.com/ref/1E8D76">Oboom.com(Single link)</a><span style="font-weight: normal; text-align: start;"> | </span><a href="http://ul.to/f/1t99i2" style="margin: 0px; padding: 0px; text-align: start; text-decoration: none;">Uploaded</a> |<a href="http://ul.to/ref/11340832">Uploaded (premium)</a></span></div>
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<a href="http://keep2share.cc/pr/183129"><img alt="keep2share.cc" border="0" src="http://static.keep2share.cc/images/i/00240x0032-08.png" /></a></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com1tag:blogger.com,1999:blog-368211683002501984.post-69246996806412742612014-03-09T15:30:00.000+08:002014-03-09T15:35:16.597+08:007 Days To Die Alpha 7.3 Steam Edition Cracked-3DM<div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMDh01wvoxTxoNpfBk0bbU06UBtmtLD6e8d6J_PlwUKc4aIPv8BYPF1U1SXVTHHNf8N5p4Yz_kt_A1wwecEB4MNetgWTR3Y5lMOSnwRSOkZbdMj2CNXJ8nR3cGjGGz5F93ondSKjbGln4/s1600/O6E8Bc8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="background-color: black; color: white;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMDh01wvoxTxoNpfBk0bbU06UBtmtLD6e8d6J_PlwUKc4aIPv8BYPF1U1SXVTHHNf8N5p4Yz_kt_A1wwecEB4MNetgWTR3Y5lMOSnwRSOkZbdMj2CNXJ8nR3cGjGGz5F93ondSKjbGln4/s1600/O6E8Bc8.jpg" /></span></a></div>
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<span style="background-color: black; line-height: 19.5px; text-align: start;"><span style="color: white; font-family: Arial, Helvetica, sans-serif;">Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructable voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1jP0EJW-2BmX3BgrSqowp_i7v3-s9xx_39BGlHxz8xXfnhrmc4HHj-KpQsE5Pa1YxdCu9VUSOjoTrLzIyPnDhpCfcFmtdeR-f2bqgroIw4LmA3LmL_A1etAMIFswkqxu3PKGqP5znScM/s1600/lYQbF0d.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="background-color: black; color: white;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1jP0EJW-2BmX3BgrSqowp_i7v3-s9xx_39BGlHxz8xXfnhrmc4HHj-KpQsE5Pa1YxdCu9VUSOjoTrLzIyPnDhpCfcFmtdeR-f2bqgroIw4LmA3LmL_A1etAMIFswkqxu3PKGqP5znScM/s1600/lYQbF0d.jpg" /></span></a></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Features</strong>:</span></div>
<ul style="line-height: 22.100000381469727px; margin: 10px 0px 10px 30px; padding: 0px 0px 0px 10px;">
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Create and Destroy</strong> – The world terrain, structures and items can be destroyed or scrapped for resources. Re-purpose collected materials to build custom structures and fortification by hand, placing building pieces into the world in real time.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Structural Integrity</strong> – Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Item Crafting & Degradation</strong> – With a continually growing list of <strong style="margin: 0px; padding: 0px;"><em style="margin: 0px; padding: 0px;">over 160 recipes</em></strong>, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Plants and Animals</strong> – Locate seeds to plant and grow vegetables, and head out into the wilderness to hunt animals once the cabinets in abandoned buildings are already plundered.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Horde Mode</strong> – For times when you and your friends want a fast paced blend of combat, construction, shorter game play sessions and a chance to practice with weapons, Horde Mode places you in a small map area to defend against nightly attacks while the military support air-drops supplies during the day.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Cooperative Mode</strong> – Tired of zombie apocalypses that are more about fighting humans than zombies? Team up with your friends to work with other survivors rather than against them, using group efforts to build settlements and safety.</span></li>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0U0FZ5xGYRXVnh6F1Bw1bZ4XV0XXCXfJH2FA1Sy-BJkaskdO-DdAPeOmUpI4gQ70OU1kl4cZ4rUAm0hxCuAB7mHR2pggHRBWWFJZ0FQpQuyravvc4L7iTQB_t5xMvKS2BfUhvtx0DXNc/s1600/O9QXwEG.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0U0FZ5xGYRXVnh6F1Bw1bZ4XV0XXCXfJH2FA1Sy-BJkaskdO-DdAPeOmUpI4gQ70OU1kl4cZ4rUAm0hxCuAB7mHR2pggHRBWWFJZ0FQpQuyravvc4L7iTQB_t5xMvKS2BfUhvtx0DXNc/s1600/O9QXwEG.jpg" /></span></a></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Developer</strong>: The Fun Pimps<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Publisher</strong>: The Fun Pimps<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Genre</strong>: Action, Adventure<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Release name</strong>: 7.Days.To.Die.Alpha.7.3.Steam.Edition.Cracked-3DM<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Size</strong>: 517MB<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Links</strong>: <a href="http://7daystodie.com/" style="margin: 0px; padding: 0px; text-decoration: none;">Homepage</a></span></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Download</strong>:<u><a href="http://ul.to/3fw79wq0">Uploaded</a> | DepositFiles</u></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-49549380258917651792014-02-26T23:50:00.000+08:002014-02-26T23:50:09.300+08:00Xbox ONE Gamer Magazine – Issue 138<div dir="ltr" style="text-align: left;" trbidi="on">
<span style="background-color: black; font-family: 'Trebuchet MS', arial, sans-serif; font-size: x-small; line-height: 19.5px;"><span style="color: white;">ONE Gamer is your one-stop shop for all things Xbox-related! From the Xbox 360 to the Xbox One, our monthly digital magazine is the only source you need for no-nonsense reviews, red hot previews, exclusive in-depth features, and the latest news and opinion on Microsoft’s current and next-gen consoles. We’ve been covering Xbox games since 2005, our team has over 200 years of gaming experience and we’re 100% independent, so you can count on us to bring you content you can trust!</span></span><br />
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<span style="background-color: black; color: white;"><strong style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;">Release name</strong><span style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: x-small; line-height: 19.5px; text-align: start;">: Xbox ONE Gamer Magazine – Issue 138-P2P</span><br style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;" /><strong style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;">Size</strong><span style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: x-small; line-height: 19.5px; text-align: start;">: 35MB</span><br style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;" /><strong style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;">Format</strong><span style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: x-small; line-height: 19.5px; text-align: start;">: PDF</span><br style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;" /><strong style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;">Pages</strong><span style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: x-small; line-height: 19.5px; text-align: start;">: 132 pages</span><br style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;" /><strong style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start;">Link</strong><span style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: x-small; line-height: 19.5px; text-align: start;">: </span><a href="http://www.one-gamer.com/" style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; margin: 0px; padding: 0px; text-align: start; text-decoration: none;">Homepage</a></span></div>
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<span style="background-color: black; color: white;"><b>Download :</b> <b><a href="http://ul.to/jw2s6d64" target="_blank">UPLOADED</a></b> | <b><a href="http://depositfiles.com/files/0abmsshbi" target="_blank">DEPOSITFILES</a></b></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-40191258501307659152014-02-22T18:32:00.000+08:002014-02-22T18:43:16.342+08:00Spice Road v1.000<div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="http://www.ultraimg.com/images/ZiGz0.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="background-color: black; color: white;"><img alt="" border="0" src="http://www.ultraimg.com/images/ZiGz0.jpg" style="border: 1px solid rgb(204, 204, 204); margin-top: 5px; padding: 5px;" width="520" /></span></a></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">indie game “Spice Road” for Windows.</span></div>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">You are a colonial governor in the 18th Century, building a town on the Spice Road in a time of war and discovery. More than spice travels your roads – musket armies, philosophies, and power plays that span the globe are at your control. From palace to monastery, trade post to smugglers den – your town is worthless without the nobles, monks, merchants and rogues that chose to live in it – and keeping them all happy at the same time is never simple. Advanced economic and trading simulation. 3 tiers of industry provide goods and services for populations of citizens, slaves and nobles with full control over wages and taxation. Build a network of farms, mines and caravan routes. Scout the map to find rare and exotic goods to export to distant lands. Defeat Bandit raiders, or pay them tribute to keep your routes peaceful. Compete against cunning corporate rivals. Choose diplomacy or or raid their caravans and wage war on their cities.</span></div>
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<strong style="margin: 0px; padding: 0px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Features:</span></strong></div>
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<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Advanced economic and trading simulation. 3 tiers of industry provide goods and services for populations of citizens, slaves and nobles with full control over wages and taxation.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Build a network of farms, mines and caravan routes. Scout the map to find rare and exotic goods to export to distant lands.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Defeat Bandit raiders, or pay them tribute to keep your routes peaceful.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Compete against cunning corporate rivals. Choose diplomacy or raid their caravans and wage war on their cities.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;">Meet your citizen’s social and religious needs. Attract visiting explorers or pilgrims by developing the entertainment or spiritual side of your town.</span></li>
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<span style="background-color: black; color: white; font-family: Arial, Helvetica, sans-serif;"><strong style="margin: 0px; padding: 0px;">Release Name</strong>: Spice_Road_v1.000-FAS<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Size</strong>: 56.84 MB<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Links</strong>: <a href="http://www.aartformgames.com/games/spice-road" style="margin: 0px; padding: 0px; text-decoration: none;">Homepage</a></span></div>
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<span style="background-color: black;"><span style="color: white;"><strong style="margin: 0px; padding: 0px;">Download:</strong> <b><a href="http://ul.to/1ksd93ig" target="_blank">Uploaded</a> | Mediafire |<a href="http://www.filefactory.com/file/23w6knvjz0dh/Spice_Road_v1.000-FAS.rar" target="_blank">FileFactory</a></b></span></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-54865204856748884892014-02-22T08:44:00.001+08:002014-02-22T09:08:43.554+08:00Banished<div dir="ltr" style="text-align: left;" trbidi="on">
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<span style="background-color: black; color: white;"><img alt="" src="http://www.ultraimg.com/images/sSdCM.jpg" height="298" style="border: 1px solid rgb(204, 204, 204); margin: 5px; padding: 5px; text-align: -webkit-center;" width="640" /></span></div>
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<span style="background-color: black; color: white;">In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland.</span></div>
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<span style="background-color: black; color: white;">The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.</span></div>
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<span style="background-color: black; color: white;"><img alt="" class="aligncenter" src="http://www.ultraimg.com/images/UQFI.jpg" style="border: 1px solid rgb(204, 204, 204); margin: 5px; padding: 5px;" width="520" /></span></div>
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<strong style="margin: 0px; padding: 0px;"><span style="background-color: black; color: white;">Minimum System Requirements:</span></strong></div>
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<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">OS: Win XP SP3 / Vista / Windows 7 / Windows 8</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Processor: 2 GHz Intel Dual Core processor</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Memory: 512 MB RAM</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Graphics: 512 MB DirectX 9.0c compatible card (shader model 2)</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">DirectX: Version 9.0c</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Hard Drive: 250 MB available space</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Sound Card: Any</span></li>
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<span style="background-color: black; color: white;"><img alt="" class="aligncenter" src="http://www.ultraimg.com/images/pfc0F.jpg" style="border: 1px solid rgb(204, 204, 204); margin: 5px; padding: 5px;" width="520" /></span></div>
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<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Genre</strong>: Indie, Simulation, Strategy</span><br />
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Developer</strong>: Shining Rock Software LLC</span><br />
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Publisher</strong>: Shining Rock Software LLC</span></div>
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<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Release Name:</strong> Banished-ALiAS</span><br />
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Size:</strong> 99.3 MB</span><br />
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Links:</strong> <a href="http://store.steampowered.com/app/242920/" style="margin: 0px; padding: 0px; text-decoration: none;">Steam</a> </span></div>
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<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Download</strong>: <b style="margin: 0px; padding: 0px; text-decoration: none;"><a href="http://ul.to/s04jk4hn" style="margin: 0px; padding: 0px; text-decoration: none;">Uploaded</a> |</b><span style="margin: 0px; padding: 0px; text-decoration: none;">Mediafire |<a href="http://www.filefactory.com/file/xo0qxa99msh/Banished-ALiAS.rar">FileFactory</a></span></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-36872929811933845072014-02-20T23:50:00.000+08:002014-02-20T23:50:08.304+08:00Space Slice v2.0<div dir="ltr" style="text-align: left;" trbidi="on">
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<span style="background-color: black; color: white;"><br style="margin: 0px; padding: 0px;" />What is the meaning of life? Which is the fate of universe? These are the common questions anyone would expect to be set in any sci-fi indie videogame. But not in this one. Right now, Zyrth’s main concern is to have his spaceship repaired. To reach such a goal he will have to face the most exotic events that may happen in the universe…</span></div>
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<span style="background-color: black; color: white;"><img alt="" src="http://www.ultraimg.com/images/C8IL.jpg" style="border: 1px solid rgb(204, 204, 204); margin: 5px; padding: 5px;" /></span></div>
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<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Publisher</strong>: codevikings entertainment<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Developer</strong>: codevikings entertainment<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Genre</strong>: Adventure</span></div>
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<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Release name</strong>: Space_Slice_v2.0-FAS<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Size</strong>: 33MB<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Links</strong>: <a href="http://www.codevikings.com/" style="margin: 0px; padding: 0px; text-decoration: none;">Homepage</a></span></div>
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<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Download</strong>:–<a href="http://ul.to/la6vqka8" target="_blank"> <b>UPLOADED</b></a><b> </b>|<b> <a href="http://depositfiles.com/files/ci1h71kq7" target="_blank">DepositeFiles</a></b></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-58058168359373919452014-02-18T22:13:00.002+08:002014-02-18T23:20:36.031+08:00Draw A Stickman EPIC v1.4.2 Android<div dir="ltr" style="text-align: left;" trbidi="on">
<span style="background-color: black; font-family: 'Trebuchet MS', arial, sans-serif; font-size: x-small; line-height: 19.5px;"><span style="color: white;">Stickman EPIC” for Android. This app is awesome, it’s challenging, fun, and creative!</span></span><br />
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<a href="http://www.ultraimg.com/images/zkQKa.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="background-color: black; color: white;"><img border="0" src="http://www.ultraimg.com/images/zkQKa.jpg" /></span></a></div>
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<span style="background-color: black; color: white;">Draw a stickman, then guide him through a fantastic world of adventure! Using an assortment of pencils, draw elements, tools, and weapons to solve puzzles and overcome obstacles.</span></div>
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<span style="background-color: black; color: white;">Draw a Stickman Epic could be compared to an adventure game, RPG, or puzzle game, but the unique drawing mechanic is unlike any game you’ve ever played before! From drawing a rain cloud for growing plants to drawing an axe for chopping down a gate, you control all aspects of your environment.</span></div>
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<strong style="margin: 0px; padding: 0px;"><span style="background-color: black; color: white;">Features:-</span></strong></div>
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<ul style="margin: 10px 0px 10px 30px; padding: 0px 0px 0px 10px;">
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px; text-align: left;"><span style="background-color: black; color: white;">Draw your way through the adventure!</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px; text-align: left;"><span style="background-color: black; color: white;">Challenging levels</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px; text-align: left;"><span style="background-color: black; color: white;">Dangers around every corner</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px; text-align: left;"><span style="background-color: black; color: white;">Multiple paths through the adventure</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px; text-align: left;"><span style="background-color: black; color: white;">Engaging storyline</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px; text-align: left;"><span style="background-color: black; color: white;">Worlds to explore</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px; text-align: left;"><span style="background-color: black; color: white;">Hours of gameplay</span></li>
</ul>
</div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
</div>
<div style="text-align: center;">
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Release Name</strong>: Draw.A.Stickman.EPIC.v1.4.2.Android-DeBTPDA</span></div>
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;"></strong></span><br />
<div style="text-align: center;">
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;"><strong style="margin: 0px; padding: 0px;">Size</strong>: 76.58 MB</strong></span></div>
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">
</strong><strong style="margin: 0px; padding: 0px;"><div style="text-align: center;">
<strong style="margin: 0px; padding: 0px;">Links</strong>: <a href="https://play.google.com/store/apps/details?id=com.hitcents.stickmanepic" style="margin: 0px; padding: 0px; text-decoration: none;">Homepage</a></div>
</strong></span><br />
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px; text-align: center;">
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Download</strong>: <a href="http://ul.to/u7s4pl83" style="margin: 0px; padding: 0px; text-decoration: none;" target="_blank"><b>Uploaded</b></a> |<b><a href="http://depositfiles.com/files/ebb5gcw3w" target="_blank"> DepositFiles</a></b></span></div>
</div>
Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-31757472057478983552014-02-18T15:28:00.001+08:002014-02-18T15:29:52.340+08:00SNIPER GHOST WARRIOR 2-FLT + MULTIPLAYER LAN-FIX<div dir="ltr" style="text-align: left;" trbidi="on">
<div dir="ltr" style="text-align: left;" trbidi="on">
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<span style="background-color: black;"><span style="color: white;"><img src="http://i.imgur.com/HEf5MZI.jpg" /></span></span></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<b><span style="background-color: black; font-size: xx-small;"><span style="color: white;">SNIPER GHOST WARRIOR 2-FLT + MULTIPLAYER LAN-FIX</span></span></b></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
</div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; padding: 10px 0px 0px;">
<span style="background-color: black;"><span style="color: white;"><a href="https://www.blogger.com/blogger.g?blogID=368211683002501984" name="more" style="font-weight: bold;"></a></span></span></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<span style="background-color: black;"><span style="color: white;"><img src="http://image.jeuxvideo.com/images/pc/s/n/sniper-ghost-warrior-2-pc-1330439422-014.jpg" height="222" width="400" /></span></span></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<span style="background-color: black;"><span style="color: white;"><img src="http://image.jeuxvideo.com/images/pc/s/n/sniper-ghost-warrior-2-pc-1330439422-017.jpg" height="222" width="400" /></span></span></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<span style="background-color: black;"><span style="color: white;"><img src="http://image.jeuxvideo.com/images/pc/s/n/sniper-ghost-warrior-2-pc-1330439422-019.jpg" height="223" width="400" /></span></span></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<span style="background-color: black;"><span style="color: white;"><img src="http://image.jeuxvideo.com/images/pc/s/n/sniper-ghost-warrior-2-pc-1335539273-025.jpg" height="225" width="400" /></span></span></div>
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</div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<a href="http://ul.to/ref/11340832"><img alt="uploaded" src="http://uploaded.net/img/public/88x31.jpg" /></a></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<a href="http://uploaded.net/file/e24uo8pc" style="background-color: black; font-weight: bold; text-decoration: none;"><span style="color: white;">http://uploaded.net/file/e24uo8pc</span></a></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<a href="http://uploaded.net/file/yp3f8e5a" style="background-color: black; font-weight: bold; text-decoration: none;"><span style="color: white;">http://uploaded.net/file/yp3f8e5a</span></a></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<a href="http://uploaded.net/file/vzd3t1q4" style="background-color: black; font-weight: bold; text-decoration: none;"><span style="color: white;">http://uploaded.net/file/vzd3t1q4</span></a></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<a href="http://uploaded.net/file/gksflokn" style="background-color: black; font-weight: bold; text-decoration: none;"><span style="color: white;">http://uploaded.net/file/gksflokn</span></a></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<a href="http://uploaded.net/file/054ukpp1" style="background-color: black; font-weight: bold; text-decoration: none;"><span style="color: white;">http://uploaded.net/file/054ukpp1</span></a></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<a href="http://uploaded.net/file/tldgvim5" style="background-color: black; font-weight: bold; text-decoration: none;"><span style="color: white;">http://uploaded.net/file/tldgvim5</span></a></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<a href="http://uploaded.net/file/72dyp7xx" style="background-color: black; font-weight: bold; text-decoration: none;"><span style="color: white;">http://uploaded.net/file/72dyp7xx</span></a></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<br /></div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
Crack only</div>
<div style="font-family: Georgia, Verdana, Arial; font-size: 11px; line-height: 15px; text-align: center;">
<br /></div>
</div>
<div style="text-align: center;">
<span style="background-color: black;"> <span style="color: white;"> <a href="http://depositfiles.com/files/7ib8s5xvy"><span style="color: white;"><b>http://depositfiles.com/files/7ib8s5xvy</b></span></a></span></span></div>
</div>
Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-59225508513504039402014-02-16T19:11:00.002+08:002014-02-16T21:16:00.544+08:00Naissance<div dir="ltr" style="text-align: left;" trbidi="on">
<div dir="ltr" style="text-align: left;" trbidi="on">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNm1kKJrlwca1oUIIjcfqLJ0XORQ5R56aq5zEuoGDZsCiVMGOnmAAhgsodtWdFek9gpgdElOrtJOHoKy0CZdBVmggOM9ae1Fy18puZ6RQiIaB63tiuR5q1mlp8JppfvIkQjbiLiq7ly5Q/s1600/sRJt0.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="background-color: black; color: white;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNm1kKJrlwca1oUIIjcfqLJ0XORQ5R56aq5zEuoGDZsCiVMGOnmAAhgsodtWdFek9gpgdElOrtJOHoKy0CZdBVmggOM9ae1Fy18puZ6RQiIaB63tiuR5q1mlp8JppfvIkQjbiLiq7ly5Q/s1600/sRJt0.jpg" /></span></a></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;"><br /></span></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Description</strong>:</span><br />
<span style="background-color: black; color: white;">NaissanceE is a game, a philosophical trip and an artistic experience.</span></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;">The game is constructed along a linear path punctuated by more open areas to freely explore, some puzzles to solves and some more experimental sequences.</span></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;">Going deeper and deeper in a primitive zone from “Naissance” world, the player will meet entities or mechanical systems. Whether those entities are life forms or pure machines, they react to player presence, to light and shadow and they may open access to the following.</span></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;">If most parts of the journey will require only curiosity and logic, a good control and coordination on running, breathing and jumping actions will help to go through rare but exigent sequences, as an homage to old school die an retry games.</span></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;">The main idea behind the game is to make the player appreciate the loneliness, the feeling to be lost in a gigantic unknown universe and to be marvelled by the beauty of this world. A world which seems to be alive, leading the player, manipulating him and playing with him for any reason.</span></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;">Imagination is an important key to enjoy and understand NaissanceE. Walking in an undiscovered abstract structure brings questions about the nature of this world, about the meaning of this trip. Evocating and symbolic, the architecture and events will lead player’s imagination to find an answer, if it only matters.</span></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;"><img alt="" src="http://www.ultraimg.com/images/wlsE.jpg" style="border: 1px solid rgb(204, 204, 204); margin: 5px; padding: 5px;" /></span></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;"><img alt="" src="http://www.ultraimg.com/images/jUYQy.jpg" style="border: 1px solid rgb(204, 204, 204); margin: 5px; padding: 5px;" width="520" /></span></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<strong style="margin: 0px; padding: 0px;"><span style="background-color: black; color: white;">Minimum Requirement:</span></strong></div>
<ul style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 22.100000381469727px; margin: 10px 0px 10px 30px; padding: 0px 0px 0px 10px;">
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">OS: Windows XP SP3 or Windows Vista</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Processor: 2.0+ GHz multi-core processor</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Memory: 3 GB RAM</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Graphics: NVIDIA 8800 gts or similar graphics card</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">DirectX: Version 9.0c</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Hard Drive: 2 GB available space</span></li>
</ul>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;"><img alt="" class="aligncenter" src="http://www.ultraimg.com/images/1Q26N.jpg" style="border: 1px solid rgb(204, 204, 204); margin: 5px; padding: 5px;" width="520" /></span></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<div style="text-align: center;">
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Genre:</strong> Adventure, Indie</span></div>
<div style="text-align: center;">
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Publisher:</strong> Limasse Five</span></div>
<div style="text-align: center;">
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Developer:</strong> Limasse Five</span></div>
</div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<div style="text-align: center;">
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Release Name:</strong> NaissanceE-RELOADED</span></div>
<div style="text-align: center;">
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Size:</strong> 963.31 MB</span></div>
<div style="text-align: center;">
<span style="background-color: black;"><strong style="color: white; margin: 0px; padding: 0px;">Links:</strong><span style="color: white;"> </span><a href="http://www.naissancee.com/" style="margin: 0px; padding: 0px; text-decoration: none;"><span style="color: #0b5394;">Homepage</span></a><span style="color: white;"> </span></span></div>
</div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<div style="text-align: center;">
<span style="background-color: black;"><strong style="color: white; margin: 0px; padding: 0px;">Download</strong><span style="color: white;">:<b> </b></span><a href="http://ul.to/fgc02itx" target="_blank"><span style="color: #3d85c6;"><b>Uploaded.net</b></span></a><span style="color: white;"> </span></span></div>
<div style="text-align: center;">
<br /></div>
</div>
</div>
<a href="http://keep2share.cc/pr/183129"><img alt="keep2share.cc" border="0" src="http://static.keep2share.cc/images/i/00240x0032-01.png" /></a></div>
Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-73678514356463385542014-02-14T04:29:00.000+08:002014-02-14T04:44:13.643+08:00Temple Run Oz<div dir="ltr" style="text-align: left;" trbidi="on">
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;">updated version of “Temple Run Oz” for Android. Very addicting game and super fun.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1FnSyFB736o7Ip1eCAcPDnzRLA_mr0sWMUZs5Lby9P8OibMiBgcApzr06TC61hgurBvwOpboQRWM8zEd_TyII4L4qemV25l44BH5PK-SDrs5vJ-m9WJF-R1HP9RYr-XghyphenhyphensUtXtKiajw/s1600/zZw0.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="background-color: black; color: white;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1FnSyFB736o7Ip1eCAcPDnzRLA_mr0sWMUZs5Lby9P8OibMiBgcApzr06TC61hgurBvwOpboQRWM8zEd_TyII4L4qemV25l44BH5PK-SDrs5vJ-m9WJF-R1HP9RYr-XghyphenhyphensUtXtKiajw/s1600/zZw0.png" height="156" width="320" /></span></a></div>
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<strong style="margin: 0px; padding: 0px;"><span style="background-color: black; color: white;"><br /></span></strong></div>
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<strong style="margin: 0px; padding: 0px;"><span style="background-color: black; color: white;"><br /></span></strong></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Description</strong>: The most thrilling running experience now comes to the yellow brick road! Reached No. 1 across the globe within hours of launch! Check out all-new China Girl, and see what critics are saying about Temple Run: Oz. Disney and Imangi Studios present Temple Run: Oz – a brand-new endless runner inspired by Temple Run 2 and the film Oz the Great and Powerful. Play as Oz and outrun the shrieking flying baboons as you turn, jump and slide your way across the land. Begin your exhilarating adventure now and see how far you can run!</span></div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
</div>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<strong style="margin: 0px; padding: 0px;"><span style="background-color: black; color: white;">Features:-</span></strong></div>
<ul style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 22.100000381469727px; margin: 10px 0px 10px 30px; padding: 0px 0px 0px 10px;">
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Stunning environments inspired by the film – explore them all.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Fly in a hot air balloon – earn even more coins.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Explore different locations in Oz – follow sign posts!</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">The environment changes as you run – test your reflexes.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Compete in weekly challenges – beat your friends!</span></li>
</ul>
<div style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Release Name</strong>: Temple.Run.Oz.v1.6.0.Android-DeBTPDA</span><br />
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Size</strong>: 28.3 MB</span><br />
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Links</strong>: <a href="https://play.google.com/store/apps/details?id=com.disney.TempleRunOz.goo" style="margin: 0px; padding: 0px; text-decoration: none;">Google Play</a> </span></div>
<div style="line-height: 19.5px; padding: 1em 0px 0px;">
<span style="background-color: black; color: white;"><strong style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: small; margin: 0px; padding: 0px;">Download</strong><span style="font-family: 'Trebuchet MS', arial, sans-serif; font-size: x-small;">: </span><a href="http://ul.to/0jne6t9o" target="_blank"><span style="font-family: Arial, Helvetica, sans-serif;"><b>Uploaded.net</b></span></a></span></div>
</div>
Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-29647961752532620152014-02-12T07:25:00.000+08:002014-02-12T07:25:55.784+08:00Evolve Trailer<div dir="ltr" style="text-align: left;" trbidi="on">
<iframe frameborder="0" height="270" src="http://www.dailymotion.com/embed/video/x1bsu43?autoplay=0&logo=0&hideInfos=0&start=0&syndication=168096&foreground=&highlight=&background=" width="480"></iframe><br />
<a href="http://www.dailymotion.com/video/x1bsu43" target="_blank">Evolve Trailer</a> <i>by <a href="http://www.dailymotion.com/stuffwelike" target="_blank">Stuff We Like</a></i></div>
Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-9249401770317941712014-02-10T19:25:00.000+08:002014-02-10T19:32:22.454+08:00BombSquad v1.3.23 Multilingual MacOSX Cracked-CORE<div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTgiwNhxNJPa45kc6KDp26hoGAULf2_mHroYwKe1WVhfNjo8QJLfKZHNC_w7EoZGaNFAUm_VGD6UlV8be_C4LTaJ6tIsNEisUBWHSGRo_AJUxPC1d1_NLgWQQmIxreOXp46odyg6G6jto/s1600/GX75M.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="background-color: black; color: white;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTgiwNhxNJPa45kc6KDp26hoGAULf2_mHroYwKe1WVhfNjo8QJLfKZHNC_w7EoZGaNFAUm_VGD6UlV8be_C4LTaJ6tIsNEisUBWHSGRo_AJUxPC1d1_NLgWQQmIxreOXp46odyg6G6jto/s1600/GX75M.jpg" /></span></a></div>
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<span style="background-color: black; color: white;"> Grab some friends, your Mac, a few gamepads or iPhones, and get your party-game on! Challenge your friends or the computer to a plethora of mini-games including Capture-the-Flag, King-of-the-Hill, Bomber-Hockey, and of course Epic-Slow-Motion-Elimination.</span></div>
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<span style="background-color: black; color: white;">Laugh gleefully as you land a perfectly-thrown sticky-bomb squarely on an opponent’s face, freeze them with an ice bomb and shatter them to bits with a punch, or just pick them up and toss them off a nearby cliff. BombSquad’s rag doll physics based gameplay ensures that every confrontation leads to a unique (and often hilarious) outcome.</span></div>
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<strong style="margin: 0px; padding: 0px;"><span style="background-color: black; color: white;">What’s New in Version 1.3.23</span></strong></div>
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<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Russian Localization</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Visual Improvements</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Minor Bug Fixes</span></li>
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<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Release Name</strong>: BombSquad.v1.3.23.Multilingual.MacOSX.Cracked-CORE<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Size</strong>: 50.3 MB<br style="margin: 0px; padding: 0px;" /><strong style="margin: 0px; padding: 0px;">Links</strong>: <a href="https://itunes.apple.com/us/app/bombsquad/id416482767?mt=12" style="margin: 0px; padding: 0px; text-decoration: none;">Mac App Store</a> </span></div>
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<span style="background-color: black;"><strong style="color: white; margin: 0px; padding: 0px;">Download</strong><span style="color: white;">: </span><b><a href="http://ul.to/pffk6wqt" target="_blank"><span style="color: #0b5394;">Uploaded.net</span></a></b><span style="color: white;"> | </span></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-32167393065150337682014-02-10T01:23:00.000+08:002014-02-10T19:31:19.685+08:00[GET] Cubicity v1.0.9<div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja0EM_W4oB23KmGSAitnfPoG6Lwf4e9XQDrtthsvzG1s0DDjck4Tt0Udh2nMJx9gLq7XanPYr4Dy2h0Spi2aodU41O05hJaQ0i200k3-Y7PzNZwya7CDa_BTMVVi7QPWXwnW1XR0Vr0zk/s1600/p+(1).jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja0EM_W4oB23KmGSAitnfPoG6Lwf4e9XQDrtthsvzG1s0DDjck4Tt0Udh2nMJx9gLq7XanPYr4Dy2h0Spi2aodU41O05hJaQ0i200k3-Y7PzNZwya7CDa_BTMVVi7QPWXwnW1XR0Vr0zk/s1600/p+(1).jpeg" height="640" width="465" /></a></div>
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<span style="background-color: black; color: white;">Cubicity offers unique gameplay: Seamus can’t fly, but he never touches the ground. Instead, he hangs by a rope and harness as he maneuvers his way through 60 challenging levels across 5 worlds. He’ll need to acquire new weapons and learn new strategies in order to solve the increasingly difficult puzzles that block his path.</span></div>
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<span style="background-color: black; color: white;">Part action/adventure, part puzzle/strategy, you’ll need to be both smart and quick-fingered to reach the end. Are you up for the challenge?</span></div>
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<span style="background-color: black; color: white;"><img alt="" src="http://ultraimg.com/images/fTdK5.jpg" style="border: 1px solid rgb(204, 204, 204); margin: 5px; padding: 5px;" width="520" /></span></div>
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<strong style="margin: 0px; padding: 0px;"><span style="background-color: black; color: white;">Features:</span></strong></div>
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<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">60 levels.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Five different worlds with different weapons.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Support of xbox controller.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Achievements system.</span></li>
<li style="margin: 0px 0px 0px 10px; padding: 0px 0px 0px 10px;"><span style="background-color: black; color: white;">Supports HD graphics, 1080p+</span></li>
</ul>
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<span style="background-color: black; color: white;"><img alt="" src="http://ultraimg.com/images/Up8a2.jpg" style="border: 1px solid rgb(204, 204, 204); margin: 5px; padding: 5px;" width="520" /></span></div>
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<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Release Name: </strong>Cubicity_v1.0.9</span><br />
<span style="background-color: black; color: white;"><strong style="margin: 0px; padding: 0px;">Size: </strong>48.11 MB</span><br />
<span style="background-color: black;"><strong style="color: white; margin: 0px; padding: 0px;">Links:</strong><span style="color: white;"> </span><a href="http://www.cubicitygame.com/" style="margin: 0px; padding: 0px; text-decoration: none;"><span style="color: #0b5394;">Homepage</span></a></span></div>
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<span style="background-color: black;"><strong style="margin: 0px; padding: 0px;"><span style="color: white;">Download:</span></strong><b><span style="color: #0b5394;"> <span style="color: #0b5394;"><span style="color: #0b5394;"><a href="http://depositfiles.com/files/k810b7cts" target="_blank"><span style="color: #0b5394;">DepositeFiles</span></a> </span>| <a href="http://uploaded.net/file/jabhtjl1" target="_blank"><span style="color: #0b5394;">Uploaded.net</span></a></span></span></b></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-35591898298114447672014-01-16T21:45:00.003+08:002014-01-16T21:45:24.606+08:00league of legends game guide<div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIvPM5sG1nuHnvGq2FyRQ24HDhfj1559XY6pF6l6oE76w6PqxLBXTvSOGeZcN23ZX3uvx2DHb5xNbKS5xksSWKsMq4GrfF6GPe5s_zA3Se_wiI1ZaB7F52EuX40NhSHUFU3w-YcAz6PrY/s1600/league-of-legends---league-of-legends-elemental-wallpaper-by-1o3kvs0t.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIvPM5sG1nuHnvGq2FyRQ24HDhfj1559XY6pF6l6oE76w6PqxLBXTvSOGeZcN23ZX3uvx2DHb5xNbKS5xksSWKsMq4GrfF6GPe5s_zA3Se_wiI1ZaB7F52EuX40NhSHUFU3w-YcAz6PrY/s1600/league-of-legends---league-of-legends-elemental-wallpaper-by-1o3kvs0t.jpg" height="344" width="640" /></a></div>
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<span style="background-color: white; color: #666666; font-family: sans-serif; font-size: 12px; line-height: 22px; text-align: start;">exclusive <i><a href="http://sharecash.org/index.php?ref=JG762" target="_blank">ShareCash</a> </i>League of Legends Guide contains droves of condensed, actionable information that will help both beginners and experienced players sharpen their skills and gain the competitive edge they need to dominate the game. .</span></div>
<br />
<a name='more'></a><span style="background-color: white; color: #666666; font-family: sans-serif; font-size: 12px; line-height: 22px;">In addition to information regarding recent game changes, updated game rules, and rules to avoid being banned, our guide offers concrete tactics and strategies to improve your gameplay, as well as true insider knowledge from some of the top players in the world</span><br />
<span style="background-color: white; color: #666666; font-family: sans-serif; font-size: 12px; line-height: 22px;"><b>Download link:</b></span><br />
<span style="background-color: white; font-family: sans-serif; font-size: 12px; line-height: 22px;"><a href="http://filerack.net/file/0TW863" target="_blank"><b><span style="color: #0b5394;">Filerack</span></b></a></span><br />
<br /></div>
Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-60570814292695448642013-12-07T18:04:00.002+08:002013-12-07T18:04:48.512+08:00Sega's 3D Classics: making old games stand out<div dir="ltr" style="text-align: left;" trbidi="on">
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by <a class="byline-author" href="http://www.joystiq.com/editor/jc-fletcher" style="border: 0px; color: #666666; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; text-decoration: none; vertical-align: baseline;">JC Fletcher</a></div>
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<img alt="" data-credit="Sega" data-mep="47278" src="http://hss-prod.hss.aol.com/hss/storage/adam/6cb79eb6f1c6358843fc7d200217ed9f/spaceharrier.jpg" style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px !important; padding: 0px 0px 1.4em; vertical-align: baseline;" /></div>
I never really thought much about <em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Space Harrier</em>. I like vintage Sega just fine, I just never spent much time with that particular game for whatever reason. Then I read <a href="http://blogs.sega.com/2013/11/25/sega-3d-classics-space-harrier-3d-interview-with-developer-m2/" style="border: 0px; color: #0299d2; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; text-decoration: none; vertical-align: baseline;">this interview with M2</a>, who ported it and the rest of the Sega 3D Classics line to 3DS, and I resolved to buy <a href="http://www.joystiq.com/2013/10/30/flick-up-that-3d-slider-for-segas-3ds-classics/" style="border: 0px; color: #0299d2; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; text-decoration: none; vertical-align: baseline;"><em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">3D Space Harrier</em></a> as soon as it was released.<br />
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M2's obsessive love of <em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Space Harrier</em>, evident in the overwhelming, comical level of detail applied to the port, was the most ringing endorsement possible. The care put into the port made <em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">me</em> care more about the game, showing the persuasive power of a truly bespoke adaptation. And by giving me cause to reevaluate <em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Space Harrier</em>, Sega's 3D Classics line allowed me to see just how well it holds up. <a href="http://www.blogger.com/blogger.g?blogID=368211683002501984" id="continued" style="border: 0px; color: #0299d2; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;"></a><br />
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<em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Space Harrier</em> is <em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">vibrant</em> in that classic Sega arcade way. Your character moves around the screen at insane speeds, while rocks, fireballs, moai heads, and serpentine dragons fly straight at him (and at you). The way enemies enter the screen in dance-like patterns suggests a classic shooter like <em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Galaxian</em> or <em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Galaga</em>, but with the speed turned way up and the perspective shifted, lending it the intensity of a modern shmup. Bright colors and fun, quirky text ("Many more battle scenes will soon be available!" the game says when you die) add to the idiosyncratic appeal.<br />
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M2's presentation takes a game that could only have been made by 1980s Sega and makes it feel modern in all the best ways. There's nothing retro about a 60FPS shooter on a handheld, especially one that displays in 3D. Optional settings go even further to make the 3DS version unique, with always-on (yet totally optional) touch controls, screen size settings to emulate arcade monitors or enable more modern widescreen, and even a mode that tilts the whole display to simulate the motion of a motorized arcade machine ... complete with motor and button noises recorded from a real <em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Space Harrier</em> cabinet.</div>
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<img src="http://hss-prod.hss.aol.com/hss/storage/adam/42b4d6534126a300e63a1e72d4310aa1/superhangon.jpg" /></div>
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<span style="font-family: inherit; font-style: inherit; font-weight: inherit; line-height: 1.6; text-align: center;">Read full article :<a href="http://www.joystiq.com/2013/12/06/segas-3d-classics-making-old-games-stand-out/" target="_blank">Joystiq</a></span></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-31952104102951285592013-11-01T18:46:00.001+08:002013-11-01T18:46:58.038+08:00Battlefield 4 review: Corralling chaos<div dir="ltr" style="text-align: left;" trbidi="on">
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<em style="border: 0px; font-family: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;"> drops players into a sandbox and unhooks all tethers, loosing scores of soldiers to squad up and take down the opposition however they choose. The series' trademark, free-form multiplayer is reinforced with some smart albeit incremental upgrades, giving players even more incentive to work together. That in itself isn't terribly surprising; multiplayer has always been Battlefield's bread and butter.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">What </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">is</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;"> surprising is that developer DICE has crafted a competent campaign to go along with it.</span><br />
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<em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">Battlefield 3</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">'s campaign highlighted rote shooting and a generic story punctuated by soldiers whose zest for combat was equaled only by their lust for profanity. </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">'s campaign attempts to present a more relatable story of a squad perpetually stuck between a brilliantly-rendered rock and a slow-motion explosion. The campaign centers around Admiral Chang, an absentee villain in the midst of inciting a civil war in China. Chang convinces the military that Jin Jie, a local politician advocating peace and free speech, was killed by the United States. Chang enlists Russia's aid in his coup and the makings of a modern military drama are born.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">Call of Duty</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">'s influence on </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">'s campaign is palpable. The campaign is a string of fantastic scenarios from one moment to the next. The five-hour jaunt sees you narrowly escaping death while falling through a collapsing building, surviving an EMP blast in downtown Shanghai, downing enemy fighter planes in a vicious dogfight and hitching a ride on a plane via a skyhook. There's even one especially explosion-fueled moment when you climb a massive dam, lace it with C4 and bring the whole thing crumbling down.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">The campaign never languishes and offers a few surprises. While it's odd that you never come face-to-face with Chang or have a big climactic showdown, the majority of the campaign's scenarios and narrative provide a thoroughly enthusiastic adventure that makes up for </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">Battlefield 3</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">'s lackluster single-player.</span><br />
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<span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">As dizzying and volatile as </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">'s campaign is, there are a few rough edges. The constant waves of enemy AI flushed into the various sandbox encounters are entirely scripted, and their ability to avoid your crosshairs leaves a lot to be desired. Thankfully the addition of a light tactical layer, which allows you to order your squad to suppress and engage individual targets, opens up flanking opportunities and provides </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">just enough</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">variety to these scripted sequences. Unfortunately, the distance between checkpoints in some of the larger skirmishes can become a problem in later levels full of enemy vehicles.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">Even with these flaws, </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">'s campaign manages to be far more entertaining than</span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">Battlefield 3</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">'s bland military affair, and it's clear that DICE learned has learned a lesson or two since 2011.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;" /><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">Multiplayer, unsurprisingly, remains the main draw, presenting a new iteration of DICE's large-scale combat anchored by incremental improvements focused on better squad play. Players assume one of four classes and battle across ten maps, each tailoring itself to the specific mode being played. For example, Hainan Resort, a map composed of a series of tropical islands, will only open up a portion of itself for matches of Squad Deathmatch or Domination, but all of its many islands are utilized when playing Conquest and its 64-player PC variant, Conquest Large.</span><br />
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<span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">One of the more obvious changes is that squads can now accommodate five members instead of four. More important to fostering team tactics is the new Field Upgrade system. Each class has a handful of Field Upgrades they can choose from. During any given match, as you perform actions within the squad – things like giving your buddies ammo or reviving fallen squadmates – you'll climb the Field Upgrade ladder and unlock four different skills catering to a certain play style.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">For example, as a match progresses and more squad actions are completed, the Engineer's Anti-Tank tier will unlock additional mines and rockets while reducing explosive damage taken. The Combat Medic upgrade path increases sprint speed, decreases Defibrilator charge time and even unlocks a skill that allows friendly vehicles to heal nearby comrades. It's not a revolutionary system, but it's enough to emphasize teamwork and add a new wrinkle to an already strong multiplayer suite.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">The many multiplayer modes of </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; text-align: start; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">, which include returning favorites like the flag-capturing Conquest and asymmetrical attack mode Rush, are headlined by Obliteration. This new mode has two teams duke it out over a bomb and attempt to deliver it to one of a handful of objectives. Once the enemy team's objectives have all been destroyed, victory is achieved.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /></div>
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<span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">Obliteration feels like an intense tug-of war. The bomb is dropped into the middle of the map and only through concerted and coordinated effort can its explosive payload be delivered. The downside is that one of my many matches resulted in a forty-minute stalemate, with both teams pushing the bomb toward each others' base only to have it repelled right back. At launch, it's impossible to impose a time restriction on Obliteration. Still, when playing with a coordinated team, Obliteration offers an intense ebb and flow that's fresh to the series.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; text-align: start; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;"> also marks the return of Commander mode, a top-down RTS-light variant, where players who have reached the rank of 10 can aid their team through weapon and vehicle drops, EMP blasts that disrupt enemy radar and cruise missile strikes that will level anything caught in the blast zone. Commander mode has been absent in recent Battlefield games, and it's a welcomed addition here. Commanders can put in work either through</span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; text-align: start; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;"> proper or via a tablet app – the latter being an especially intuitive way to order squads toward attack points thanks to a simple touch-and-drag control setup.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">The final leg of multiplayer is EA's cringe-worthy buzzword, Levelution. Put simply, all maps have some kind of interesting and exploitable environmental hazard. In Siege of Shanghai, a skyscraper can be toppled; in Paracel Storm, a chain of tropical islands, a storm rolls in and a large military ship crashes onto the shore. Flood Zone features a levee that, once destroyed, floods the entire war zone and pushes infantry toward the rooftops of the sprawling downtown locale.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /></div>
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<span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">Levelution often feels more like window dressing than an impactful mechanic, and it works better in some levels than it does in others. The events in Flood Zone and Siege of Shanghai, for example dramatically affect the dynamics of play. When Flood Zone's levee breaks and drowns the city, soldiers are forced to swim on the ground level, making them vulnerable to fire from the rooftops. Bringing down the skyscraper in Siege of Shanghai hampers visibility with a thick coating of dust in the air. Meanwhile, there are weaker interactive elements like scattered IEDs players can trigger in Golmud Railway, or a semi-collapsible hotel in Hainan Resort. It's impressive to watch the US destroyer slam into the shore in Paracel Storm, but it doesn't really do much to change gameplay.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">Levelution aside, each of </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; text-align: start; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">'s ten levels feel massive - especially on PC. Not only are these maps truly beautiful – </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; text-align: start; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;"> has some of the best lighting I've ever seen – but they're also far more destructible than the war zones of </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; text-align: start; vertical-align: baseline;">Battlefield 3</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">. Taking part in a 64-player match across the sprawling Hainan Resort, watching jets strafe and battle in the skies while boats assault beaches and tanks level condos is awe-inspiring.</span></div>
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<span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">Sadly, the same can't be said for the Xbox 360 and PS3 versions, which limit maps to 24 players each. Playing a match of Conquest often feels like a traipse through a ghost town in search of the next guy to shoot. The current-generation console versions of </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; text-align: start; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;"> are also hampered by short draw distance, texture pop-in and a 30 frames-per-second presentation. Between the Xbox 360 and PS3 versions, the latter suffered from a much more sluggish frame rate and even some animations like reloading were inconsistent. The game would recognize I reloaded by placing a new clip in my gun but my soldier didn't go through the motions. The Xbox 360 and PS3 offerings maintain the solid core gameplay of </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; text-align: start; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">, but the gap between PC and current-gen consoles is definitely starting to show.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">Ultimately, </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; text-align: start; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;"> successfully piles more content onto its excellent multiplayer while adding just a hint of innovation through Commander mode and Field Upgrades. The single-player campaign, while suffering from a dearth of checkpoints in some missions, does a good job of entertaining throughout its brief conflict, trading in the abysmal dreck that was </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; text-align: start; vertical-align: baseline;">Battlefield 3</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">'s story for high-energy spectacle.</span><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><br style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;" /><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">The main draw for the Battlefield series has always been the chaotic camaraderie of its multiplayer, and that's no different here. But the sum of </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; text-align: start; vertical-align: baseline;">Battlefield 4</em><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; text-align: start;">'s parts shows that DICE is capable of more. Not only has the developer iterated on and progressed its marquee multiplayer, it's provided a tight and cohesive campaign that is everything a military shooter needs to be.</span></div>
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<span style="color: #333333;">via </span><a href="http://joystiq.com/" target="_blank"><span style="color: #6fa8dc;">Joystiq</span></a></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-24399789360183085412013-10-19T21:40:00.000+08:002013-10-19T21:40:05.333+08:00Sonic: Lost World review: An unfortunate discovery (3DS)<div dir="ltr" style="text-align: left;" trbidi="on">
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<span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">Anticipating a Sonic game is like playing an inverted version of Russian Roulette. The encouraging trailer serves as the single vacant chamber, while the memories of Sonic's most disappointing outings haunt those that remain. 2010's </span><a href="http://joystiq.com/game/sonic-colors" style="background-color: white; border: 0px; color: #0299d2; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; outline: 0px; padding: 0px; text-decoration: none; vertical-align: baseline;"><em style="border: 0px; font-family: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Sonic Colors</em></a><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;"> was a surprise victory, managing to marry some enjoyable new mechanics with Sonic's speedy heritage.</span><br />
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<span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;">Initially, the 3DS version of </span><a href="http://joystiq.com/game/sonic-lost-world" style="background-color: white; border: 0px; color: #0299d2; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; outline: 0px; padding: 0px; text-decoration: none; vertical-align: baseline;"><em style="border: 0px; font-family: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Sonic: Lost World</em></a><span style="background-color: white; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px;"> felt like another impending miracle, but it seems that Sonic's recent success has come to its end. </span><em style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">Lost World</em><span style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;"> follows Sonic's venture through seven themed areas in an effort to stop Robotnik and The Deadly Six from draining the energy from the world. Clearing levels requires you to successfully navigate platforms, grind-rails and twisting tunnels, all while smashing robots with Sonic's spindash attacks and collecting as many rings as possible.</span><br />
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<span style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;"><em style="border: 0px; margin: 0px; padding: 0px; vertical-align: baseline;">Lost World </em><span style="border: 0px; margin: 0px; padding: 0px; vertical-align: baseline;">mixes classic with vivid and inspired landscapes, upholding each world's themed direction well enough to keep the scenery interesting. Sky Road's sunny opening fades into casino-themed trails of nightlife, and the botanically oriented opening to Silent Forest concludes with a moonlit evasion of spotlights. The frame rate is generally up to the action, but getting hit while carrying anything more than 30 rings drops it to something resembling a flip book with a few pages missing. The cutscenes also seem pixelated and blurry, even without the 3D effect turned on.</span><br /><br />Both 3D and 2D levels exist in <em style="border: 0px; margin: 0px; padding: 0px; vertical-align: baseline;">Lost World</em> and encompass the majority of the series' notable modern mechanics, including spindash attacks, running across walls and bumpers that propel Sonic onto new paths. It also grants an encore to the Wisp creatures that were introduced in <em style="border: 0px; margin: 0px; padding: 0px; vertical-align: baseline;">Colors</em>. Wisps can be collected from capsules and deployed as a sort of powerup - the Asteroid Wisp collects enemies and platforms into an asteroid belt and grants a floaty second jump, for example.</span><br />
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<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dw1rmw7CXHQvSwrB6XaU3pkQL_0xOJbEc2IKRlD0QXjZh0JR8_N1gt7FCRQWiO_YI-yhTx5nlAA7n7v3o0' class='b-hbp-video b-uploaded' frameborder='0'></iframe></div>
<span style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;"><br /></span>
<span style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;"><br /></span>
<span style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;">Although its bag of tricks is gradually implemented and occasionally interesting, many of them feel like speed traps rather than satisfying additions. I have never wished to see complex, multi-chamber switch puzzles or blockades requiring specific bodycounts to proceed in a Sonic game, and <em style="border: 0px; margin: 0px; padding: 0px; vertical-align: baseline;">Lost World</em> has ensured that I never will.<br /><br />What's conceptually sound isn't always reliable, either. The established lock-on system used to dash into enemies with homing attacks often dropped me right in front of a monster without actually dealing damage, typically resulting in an injured Sonic and an explosion of rings. Larger foes call for a charged homing attack, which boils down to dodging other obstacles while waiting for the reticle to triple-target enemies that often block Sonic's progress through a level. The same attack can be used for targeting chains of lesser foes, too, but its choice of subjects is often astounding. I burnt many lives trying to kill a single enemy in front of me and instead rocketing after something behind the camera or sailing over a chasm toward something I had no intention of targeting.<br /><br />After consecutive failed attempts, <em style="border: 0px; margin: 0px; padding: 0px; vertical-align: baseline;">Lost World</em> spawns a capsule containing an RC unit meant to assist with clearing a difficult section, sort of like Nintendo's <a href="http://joystiq.com/tag/super-guide" style="border: 0px; color: #0299d2; margin: 0px; outline: 0px; padding: 0px; text-decoration: none; vertical-align: baseline;">Super guide</a>. Barreling down on a pack of monsters with a toy plane in tow that's furiously coating everything in sight with missiles is immensely gratifying, but it often feels more like a solution to the broken attack mechanics than an optional aide to frustrated players. Additional RC units, along with boost items like 1-ups and auras for Sonic that act like shields or magnets for rings, can be built in Tails' workshop using elemental resources that are awarded with the completion of each level.<br /><br />The series' fondness for weaving alternate paths for players to explore in future plays is present in <em style="border: 0px; margin: 0px; padding: 0px; vertical-align: baseline;">Lost World</em>, but the pathways merge sloppily and result in confusing mazes. I frequently backtracked through passages that I thought were ultimately leading me to a level's conclusion, only to find a bumper or speed strip encouraging progress in the direction I had just come from. Aside from the detours, the main paths suffer from the unfortunately established tradition of punishing Sonic's speed with spikes and enemies that can't be anticipated, and can only be avoided after an initial failure. Worst of all, the sections that require Sonic to smash all of its resident baddies are unavoidable, reducing portions of stages into tired button mashing until everything is dead.</span><br />
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<img alt="" data-mep="15925" src="http://hss-prod.hss.aol.com/hss/storage/adam/c541700869decc04d267016efd1194f8/slide_0005.jpeg" style="border: 0px; font-family: inherit; font-style: inherit; margin: 0px !important; padding: 0px 0px 1.4em; vertical-align: baseline;" /></div>
<span style="background-color: white; border: 0px; color: #333333; font-family: 'Open Sans', Arial, sans-serif; font-size: 14px; line-height: 22px; margin: 0px; padding: 0px; vertical-align: baseline;"><br />There are reasons to return to previously completed levels - each stage contains five hidden red star rings, many of which are fairly difficult to find. Wisp capsules also appear in levels preceding their introduction in the game, encouraging fresh attempts in an effort to see areas that weren't immediately accessible. There are even hidden stages, which thankfully are not limited to the special world that's entirely comprised of gyro-controlled Chaos Emerald levels in space. These gyro levels fail to captivate, but the hidden levels that offer alternate, resource-stripped versions of the game's main levels offer an additional challenge. However, the fatigue inspired by persevering over the main game's downfalls doesn't leave much of a desire for more.<br /><br />The most frustrating thing about <em style="border: 0px; margin: 0px; padding: 0px; vertical-align: baseline;">Lost World</em> is that it's not consistently miserable. There are brief sections that feel competent and structured around the game's mechanics - Sparsely placed lines of enemies that immediately work with the homing attack and serve as bridges to platforms, or stretches of ramps and rails that encourage you to run as fast as possible without hiding a "gotcha" enemy at the end to knock the rings out of you. However, these are abruptly and frequently interrupted by grating mechanics or an unwarranted "strike" from an idling enemy. Every fresh realization of an impending puzzle inspired a sigh, and I laughed in disbelief at sudden threats that the immediate surroundings encouraged me to run blindly towards.<br /><br />I'm tired of resorting to the one-ring trick to survive the broken mechanics and blind hazards of a Sonic game. I want to feel satisfaction from besting a stage full of thought-out pathways and platforming opportunities, or at least survive a level without an event that makes me question its structural integrity. Unfortunately, <em style="border: 0px; margin: 0px; padding: 0px; vertical-align: baseline;">Lost World</em> tries to pack in so many mechanics that it suffocates the rapid-fire platforming segments, which are breathless when all the mechanics are suited to Sonic.</span><br />
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Via <a href="http://www.joystiq.com/" target="_blank">Joystiq</a></div>
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Anonymoushttp://www.blogger.com/profile/09875552595332153945noreply@blogger.com0tag:blogger.com,1999:blog-368211683002501984.post-16664998392741860632013-10-11T20:21:00.001+08:002013-10-11T20:21:25.317+08:00Top 10 Worst Video Game Transitions to the 3D World<div dir="ltr" style="text-align: left;" trbidi="on">
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<span style="background-color: white;">When video games went from two-dimensional sprites to three-dimensional polygons, the potential for unique experiences increased exponentially. But not every classic franchise successfully made the jump to the third dimension. Perhaps the amount of creativity needed to completely re-envision a world may have been too much for some development teams, or perhaps the companies didn't want to bother investing the time and money necessary for the great polygonal leap. For every Super Mario 64 or Final Fantasy VII, we got plenty of three-dimensional flops like these...</span></div>
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<span style="background-color: white;">10. Street Fighter EX (Arcade / PS1)</span></div>
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<span style="background-color: white;"><em>Street Fighter</em> fared much better than <em>Final Fight</em> in the jump to 3D, but its transition wouldn't be quick or painless. After <em>Street Fighter 2</em> and its various iterations, we saw two more 2D generations of the series —<em>Alpha</em> and <em>Street Fighter 3</em>— and the 3D spin-off, <em>EX</em>. While the <em>Street Fighter EX</em> games weren't bad, they fell short of the standards set by their 2D predecessors / competition. The graphics and gameplay didn't feel as fast or fluid as the sprites of <em>Street Fighter Alpha</em>, and the new characters would all be fated to fade into obscurity. It wouldn't be until <em>Street Fighter IV</em> that we'd see the original world warrior tournament fighter adapted successfully to 3D, when the technology was available to capture the franchise's pace with detailed, fluidly animated 3D models.</span></div>
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<span style="background-color: white;"><img alt="Bad Transition to 3D - Street Fighter EX (Arcade / PS1)" border="0" class="articlepic" height="375" src="http://www.gamedynamo.com/images/galleries/photo/1922/worst-3d-games-street-fighter-ex.jpg" style="-webkit-box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; border: 1px solid rgb(153, 153, 153); box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; padding: 1px;" width="500" /></span></div>
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<span style="background-color: white;">9. Castlevania 64 (N64)</span></div>
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<span style="background-color: white;"><em>Castlevania </em>has always had a hard time moving to 3D, and this is severely exacerbated by the superb 2D<em>Symphony of the Night</em>. All <em>Castlevania </em>games since have failed to get out from under that title's shadow, but some of the 3D attempts have been better than others. The others, of course, are the N64 titles, which were marred by floaty controls and a frustrating camera. The games weren't terrible, but the discrepancy between the decent 3D versions and the absolutely stellar progression of the 2D series kept them from being more than footnotes in video game history.</span></div>
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<span style="background-color: white;"><img alt="Bad Transition to 3D - Castlevania 64 (N64)" border="0" class="articlepic" height="300" src="http://www.gamedynamo.com/images/galleries/photo/1922/worst-3d-games-castlevania-64.jpg" style="-webkit-box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; border: 1px solid rgb(153, 153, 153); box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; padding: 1px;" width="400" /></span></div>
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<span style="background-color: white;">8. Dawn of Mana (PS2)</span></div>
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<span style="background-color: white;">Like <em>Castlevania</em>, Square Enix's <em>Mana</em> series (a.k.a. <em>Seiken Densetsu</em> in Japanese markets) has spent most of its existence in one game's shadow, in this case <em>Secret of Mana</em> for the Super Nintendo. While there were plenty of good <em>Castlevania </em>games released before and since that PS1 classic, almost all of the other<em>Mana </em>games have received mixed reviews at best. A particularly bad example is <em>Dawn of Mana</em>, released near the end of the PS2's life cycle. Though the graphics were beautiful and stylish, the game itself turned out to be a tedious trek through awkward camera angles and frustrating controls. The Action-RPG approach of previous titles was removed, and the game instead played like a mediocre platformer. As the PS2 was already on its way out by that point, one must wonder why Square Enix even bothered with <em>Dawn of Mana</em>.</span></div>
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<span style="background-color: white;"><img alt="Bad Transition to 3D - Dawn of Mana (PS2)" border="0" class="articlepic" height="375" src="http://www.gamedynamo.com/images/galleries/photo/1922/worst-3d-games-dawn-of-mana.jpg" style="-webkit-box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; border: 1px solid rgb(153, 153, 153); box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; padding: 1px;" width="500" /></span></div>
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<span style="background-color: white;">7. Mega Man X7 (PS2)</span></div>
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<span style="background-color: white;">When Sony wanted a 3D <em>Mega Man</em> game for the original PlayStation, Capcom gave them <em>Mega Man Legends</em>. It was a fun, colorful action-adventure gem that impressed critics; however, it was a <em>Mega Man</em>game by name alone, with a completely new universe and cast. Capcom tried to remedy this with <em>Mega Man X7</em> for the PS2; however, "tried" is about as charitable a term as one can give this game. Not only was <em>Mega Man X7</em> a hot mess of bad camera angles, finicky controls, and thoroughly pathetic bosses ("Tornado Tonion"? Really?), but it again kept fans from playing as <em>Mega Man X</em>, as he had to be unlocked via rescuing enough hostages. Players instead had to start by controlling second banana Zero and new character Axl, an obnoxious little punk who immediately drew fans' ire. All of this led to <em>Mega Man X8</em> going back to a classic 2D side-scrolling approach, but by then the series lost all of its momentum.</span></div>
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<span style="background-color: white;"><img alt="Bad Transition to 3D - Mega Man X7 (PS2)" border="0" class="articlepic" height="300" src="http://www.gamedynamo.com/images/galleries/photo/1922/worst-3d-games-mega-man-ex-7.jpg" style="-webkit-box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; border: 1px solid rgb(153, 153, 153); box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; padding: 1px;" width="400" /></span></div>
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<span style="background-color: white;">6. C: The Contra Adventure (PS1)</span></div>
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<span style="background-color: white;">For fans of hardcore 2D action, there are few better choices than <em>Contra</em>, the first name in absurdly difficult side-scrolling shooters. The series hit its peak with <em>Contra 3: The Alien Wars</em> for the Super Nintendo, but that peak turned out to be a jump over a shark. The PS1 <em>Contra </em>games were almost universally reviled due to their glitchy, clunky controls and uninspired level design. <em>Contra</em> may have been difficult, but that difficulty was due to the deftly programmed challenge level, not a staggering amount of unfair glitches. <em>C: The Contra Adventure</em> (and <em>Contra: Legacy of War</em> before it) was only so hard because it was frustrating and unfun.</span></div>
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<span style="background-color: white;"><img alt="Bad Transition to 3D - C: The Contra Adventure (PS1)" border="0" class="articlepic" height="300" src="http://www.gamedynamo.com/images/galleries/photo/1922/worst-3d-games-c-the-contra-adventure.jpg" style="-webkit-box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; border: 1px solid rgb(153, 153, 153); box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; padding: 1px;" width="400" /></span></div>
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<span style="background-color: white;">5. Golden Axe: Beast Rider (PS3 / Xbox 360)</span></div>
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<span style="background-color: white;">SEGA's beloved Genesis beat-em-up took a long time to see a next-gen release, and despite the obvious attempts at sex appeal with Amazonian protagonist Tyris Flare, the result wasn't pretty. <em>Golden Axe: Beast Rider</em> was a mediocre copy of <em>God of War</em>, with production values well below the industry standard. Worse yet, the game was single-player only, stripping it of the co-op multiplayer that made the original games so memorable. Without the ability to play with a friend, the brainlessness of the game was exposed for players to see, and no amount of nostalgia could keep players interested in this over the many other fantasy beat-em-up <em>God of War </em>clones on the market (including, of course, <em>God of War</em>itself).</span></div>
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<span style="background-color: white;"><img alt="Bad Transition to 3D - Golden Axe: Beast Rider (PS3 / Xbox 360)" border="0" class="articlepic" height="285" src="http://www.gamedynamo.com/images/galleries/photo/1922/worst-3d-games-golden-axe-beast-rider.jpg" style="-webkit-box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; border: 1px solid rgb(153, 153, 153); box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; padding: 1px;" width="500" /></span></div>
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<span style="background-color: white;">4. Earthworm Jim 3D (N64 / PC)</span></div>
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<span style="background-color: white;">This title is an example of how extended development cycles can ruin video games. <em>Earthworm Jim 3D</em>started development in 1996, but its progress was stalled when the original developer was swallowed up by Interplay. During that time, several of the staff got reassigned to other projects, the direction of the new <em>Jim </em>game changed repeatedly, and creator Doug TenNapel was inexplicably dismissed from the project. By the time <em>Earthworm Jim 3D</em> finally saw release, it was three years later, and the final product still felt sloppy and incomplete. The franchise went back to 2D in its next installment, but the charm instilled by the original team was gone, and <em>Earthworm Jim</em> remains, well, worm food.</span></div>
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<span style="background-color: white;"><img alt="Bad Transition to 3D - Earthworm Jim 3D (N64 / PC)" border="0" class="articlepic" height="232" src="http://www.gamedynamo.com/images/galleries/photo/1922/worst-3d-games-earthworm-jim-3d.jpg" style="-webkit-box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; border: 1px solid rgb(153, 153, 153); box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; padding: 1px;" width="400" /></span></div>
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<span style="background-color: white;">3. Sonic the Hedgehog - 2006 (PS3 / Xbox 360)</span></div>
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<span style="background-color: white;"><em>Sonic</em> is widely regarded as the poster boy for bad 3D translations, but up until the 2006 HD game, none of the 3D <em>Sonics </em>were universally loathed. The <em>Sonic Adventure </em>titles may not have aged well, but they were strongly regarded when they released. The same cannot be said for <em>Sonic 2006</em>. The rampant glitches, frustrating difficulty, and amateurishly long load times could potentially be forgiven. The awful and overwrought story, complete with a disturbing romance between the cartoon hedgehog and a realistic-looking girl, cannot. <em>Sonic 2006</em> remains infamous as one of the most embarrassing and half-assed releases from a respectable video game company.</span></div>
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<span style="background-color: white;"><img alt="Bad Transition to 3D - Sonic the Hedgehog - 2006 (PS3 / Xbox 360)" border="0" class="articlepic" height="275" src="http://www.gamedynamo.com/images/galleries/photo/1922/worst-3d-games-sonic-the-hedgehog-2006.jpg" style="-webkit-box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; border: 1px solid rgb(153, 153, 153); box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; padding: 1px;" width="500" /></span></div>
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<span style="background-color: white;">2. Final Fight: Streetwise (PS2 / Xbox)</span></div>
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<span style="background-color: white;"><em>Final Fight</em> was never one of the greatest games ever made, but it at least offered some brainless beat-em-up fun. However, all of the endearing qualities of the old arcade game were sucked out of this console remake. The story took itself far too seriously for a franchise about beating up drag queens, 80s wrestlers, and other hoodlums, while the attempts at a robust upgrade system did nothing to alleviate the repetitiveness. <em>Final Fight: Streetwise</em>'s programming was fundamentally broken and buried the <em>Final Fight </em>franchise in a sinkhole of adolescent swearing and gloomy "next-gen" brown tones.</span></div>
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<span style="background-color: white;"><img alt="Bad Transition to 3D - Final Fight: Streetwise (PS2 / Xbox)" border="0" class="articlepic" height="300" src="http://www.gamedynamo.com/images/galleries/photo/1922/worst-3d-games-final-fight-streetwise.jpg" style="-webkit-box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; border: 1px solid rgb(153, 153, 153); box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; padding: 1px;" width="400" /></span></div>
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<span style="background-color: white;">1. Bubsy 3D (PlayStation)</span></div>
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<span style="background-color: white;">The 16-bit <em>Bubsy </em>games may have been forgotten amidst the surge of other mascot-with-attitude platform games, but they were hardly bad games. With their humorous design and intense level of challenge, Accolade's bobcat games didn't deserve their premature death. However, <em>Bubsy 3D</em> killed the franchise like a wild animal run over by a speeding truck. With its clunky controls and crude visuals, <em>Bubsy 3D</em> became one of the worst reviewed games in industry history, and it retroactively tainted the poor anthropomorphic bobcat's legacy.</span></div>
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<span style="background-color: white;"><img alt="Bad Transition to 3D - Bubsy 3D (PlayStation)" border="0" class="articlepic" height="300" src="http://www.gamedynamo.com/images/galleries/photo/1922/worst-3d-games-bubsy-3d.jpg" style="-webkit-box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; border: 1px solid rgb(153, 153, 153); box-shadow: rgb(74, 74, 74) 0px 1px 5px 0px; padding: 1px;" width="400" /></span></div>
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